public void onUpdate(float tpf) { traveledDistance = path.interpolatePath(time, this, tpf); computeTargetDirection(); }
public void onUpdate(float tpf) { traveledDistance = path.interpolatePath(time, this, tpf); computeTargetDirection(); }
public void onUpdate(float tpf) { traveledDistance = path.interpolatePath(time, this, tpf); computeTargetDirection(); }
public void onUpdate(float tpf) { traveledDistance = path.interpolatePath(time, this, tpf); computeTargetDirection(); }