@Override public void render(RenderManager rm) { super.render(rm); System.out.println("render"); }
/** * Render this state. Should be invoked only by a subclass or by the * AppStateManager. Invoked once per frame, provided the state is attached * and enabled. * * @param rm the render manager (not null) */ @Override public void render(RenderManager rm) { super.render(rm); if (viewPort != null) { rm.renderScene(physicsDebugRootNode, viewPort); } }
/** * Render this state. Should be invoked only by a subclass or by the * AppStateManager. Invoked once per frame, provided the state is attached * and enabled. * * @param rm the render manager (not null) */ @Override public void render(RenderManager rm) { super.render(rm); if (viewPort != null) { rm.renderScene(physicsDebugRootNode, viewPort); } }
@Override public void render(RenderManager rm) { super.render(rm); // update compositor if( environment.getVRViewManager() != null ) { environment.getVRViewManager().render(); } }
@Override public void render(RenderManager rm) { super.render(rm); rm.getRenderer().getStatistics().clearFrame(); }
@Override public void render(RenderManager rm) { super.render(rm); if (viewPort != null) { rm.renderScene(physicsDebugRootNode, viewPort); } }
/** * Render this state. Should be invoked only by a subclass or by the * AppStateManager. Invoked once per frame, provided the state is attached * and enabled. * * @param rm the render manager (not null) */ @Override public void render(RenderManager rm) { super.render(rm); if (viewPort != null) { rm.renderScene(physicsDebugRootNode, viewPort); } }
@Override public void render(RenderManager rm) { super.render(rm); rm.getRenderer().getStatistics().clearFrame(); }