@Override public void initialize(AppStateManager stateManager, Application app) { super.initialize(stateManager, app); this.inputManager = app.getInputManager(); target = new Node("ChaseCamTarget"); camNode.setCamera(app.getCamera()); camNode.setControlDir(CameraControl.ControlDirection.SpatialToCamera); target.attachChild(camNode); camNode.setLocalTranslation(0, 0, distance); upVector = app.getCamera().getUp().clone(); leftVector = app.getCamera().getLeft().clone(); registerWithInput(); rotateCamera(); }
@Override public void initialize(AppStateManager stateManager, Application app) { super.initialize(stateManager, app); this.inputManager = app.getInputManager(); target = new Node("ChaseCamTarget"); camNode.setCamera(app.getCamera()); camNode.setControlDir(CameraControl.ControlDirection.SpatialToCamera); target.attachChild(camNode); camNode.setLocalTranslation(0, 0, distance); upVector = app.getCamera().getUp().clone(); leftVector = app.getCamera().getLeft().clone(); registerWithInput(); rotateCamera(); }