anims.put(animation.getName(), animation); control.setAnimations(anims); node.addControl(control);
anims.put(animation.getName(), animation); control.setAnimations(anims); node.addControl(control);
animControl.setAnimations(anims);
HashMap<String, Animation> animations = new HashMap<String, Animation>(); animations.put("anim", spatialAnimation); control.setAnimations(animations); model.addControl(control);
private AnimControl createAnimControl(Node parent, DAENode animationsNode, List<DAENode> geomElementList, Skeleton skeleton) { Mesh[] meshes = new Mesh[geomElementList.size()]; int index = 0; for (DAENode geomNode : geomElementList) { meshes[index] = geomNode.getParsedData(Mesh.class); index++; } Animation[] animations = createAnimations(animationsNode, skeleton); AnimControl animation = new AnimControl(skeleton); animation.setAnimations(new HashMap<String, Animation>()); for (Animation Animation : animations) { animation.addAnim(Animation); } animation.setEnabled(false); return animation; }
ctrl.setAnimations(anims); model.addControl(ctrl);
ctrl.setAnimations(anims); model.addControl(ctrl);
ctrl.setAnimations(anims); model.addControl(ctrl);
animControl.setAnimations(anims);
animControl.setAnimations(anims);
anim.setAnimations(new HashMap<String, Animation>()); anim.addAnim(boneAnim); AnimChannel channel = anim.createChannel();