protected void completeDrag(int x, int y) { finishDraggingTo(getNeededLocation(x, y)); }
protected void continueDrag(int newX, int newY) { dragDividerTo(getNeededLocation(newX, newY)); }
protected void completeDrag(int x, int y) { finishDraggingTo(getNeededLocation(x, y)); }
protected void continueDrag(int newX, int newY) { dragDividerTo(getNeededLocation(newX, newY)); }