new VectorI3F(0.0f, 1.0f, 0.0f)); this.proj_matrices.makePerspectiveProjection( this.m_projection, 0.0001, 100.0, 640.0 / 480.0, Math.toRadians(90.0));
new VectorI3F(0.0f, 1.0f, 0.0f)); this.proj_matrices.makePerspectiveProjection( this.m_projection, 0.0001, 100.0, 640.0 / 480.0, Math.toRadians(90.0));