private double integrateUp( final double time) { double s = this.speed_up; final boolean forward = this.input.isTargetMovingUp(); if (forward) { s += this.target_acceleration * time; } final boolean backward = this.input.isTargetMovingDown(); if (backward) { s -= this.target_acceleration * time; } s = Clamp.clamp(s, -this.target_maximum_speed, this.target_maximum_speed); this.camera.cameraMoveTargetUp(s * time); return applyDrag(s, this.target_drag, time); }
private double integrateUp( final double time) { double s = this.speed_up; final boolean forward = this.input.isTargetMovingUp(); if (forward) { s += this.target_acceleration * time; } final boolean backward = this.input.isTargetMovingDown(); if (backward) { s -= this.target_acceleration * time; } s = Clamp.clamp(s, -this.target_maximum_speed, this.target_maximum_speed); this.camera.cameraMoveTargetUp(s * time); return JCameraSphericalLinearIntegratorZoomScaled.applyDrag( s, this.target_drag, time); }
private float integrateUp( final float time) { float s = this.speed_up; final boolean forward = this.input.isTargetMovingUp(); if (forward) { s += this.target_acceleration * time; } final boolean backward = this.input.isTargetMovingDown(); if (backward) { s -= this.target_acceleration * time; } s = Clamp.clamp(s, -this.target_maximum_speed, this.target_maximum_speed); this.camera.cameraMoveTargetUp(s * time); return JCameraSphericalLinearIntegrator.applyDrag( s, this.target_drag, time); }
private float integrateUp( final float time) { float s = this.speed_up; final boolean forward = this.input.isTargetMovingUp(); if (forward) { s += this.target_acceleration * time; } final boolean backward = this.input.isTargetMovingDown(); if (backward) { s -= this.target_acceleration * time; } s = Clamp.clamp(s, -this.target_maximum_speed, this.target_maximum_speed); this.camera.cameraMoveTargetUp(s * time); return JCameraSphericalLinearIntegratorZoomScaled.applyDrag( s, this.target_drag, time); }