nearest.right = created; rebalance(nearest, true);
rebalance(originalParent, false); size--; modCount++;
nearest.right = created; rebalance(nearest, true);
nearest.right = created; rebalance(nearest, true);
nearest.right = created; rebalance(nearest, true);
nearest.right = created; rebalance(nearest, true);
nearest.right = created; rebalance(nearest, true);
rebalance(originalParent, false); size--; modCount++;
rebalance(originalParent, false); size--; modCount++;
rebalance(originalParent, false); size--; modCount++;
rebalance(originalParent, false); size--; modCount++;
rebalance(originalParent, false); size--; modCount++;