public LoadingValueReference(ValueReference<K, V> oldValue) { this.oldValue = (oldValue == null) ? LocalCache.<K, V>unset() : oldValue; }
public LoadingValueReference(ValueReference<K, V> oldValue) { this.oldValue = (oldValue == null) ? LocalCache.<K, V>unset() : oldValue; }
@Override public void notifyNewValue(@Nullable V newValue) { if (newValue != null) { // The pending load was clobbered by a manual write. // Unblock all pending gets, and have them return the new value. set(newValue); } else { // The pending load was removed. Delay notifications until loading completes. oldValue = unset(); } // TODO(fry): could also cancel loading if we had a handle on its future }
@Override public void notifyNewValue(@NullableDecl V newValue) { if (newValue != null) { // The pending load was clobbered by a manual write. // Unblock all pending gets, and have them return the new value. set(newValue); } else { // The pending load was removed. Delay notifications until loading completes. oldValue = unset(); } // TODO(fry): could also cancel loading if we had a handle on its future }
public LoadingValueReference() { this(LocalCache.<K, V> unset()); }
public LoadingValueReference(ValueReference<K, V> oldValue) { this.oldValue = (oldValue == null) ? LocalCache.<K, V>unset() : oldValue; }
public LoadingValueReference() { this(LocalCache.<K, V>unset()); }
public LoadingValueReference() { this(LocalCache.<K, V>unset()); }
public LoadingValueReference() { this(LocalCache.<K, V>unset()); }
@Override public void notifyNewValue(@Nullable V newValue) { if (newValue != null) { // The pending load was clobbered by a manual write. // Unblock all pending gets, and have them return the new value. set(newValue); } else { // The pending load was removed. Delay notifications until loading completes. oldValue = unset(); } // TODO(fry): could also cancel loading if we had a handle on its future }
@Override public void notifyNewValue(@Nullable V newValue) { if (newValue != null) { // The pending load was clobbered by a manual write. // Unblock all pending gets, and have them return the new value. set(newValue); } else { // The pending load was removed. Delay notifications until loading completes. oldValue = unset(); } // TODO(fry): could also cancel loading if we had a handle on its future }
@Override public void notifyNewValue(@Nullable V newValue) { if (newValue != null) { // The pending load was clobbered by a manual write. // Unblock all pending gets, and have them return the new value. set(newValue); } else { // The pending load was removed. Delay notifications until loading completes. oldValue = unset(); } // TODO(fry): could also cancel loading if we had a handle on its future }
@Override public void notifyNewValue(@Nullable V newValue) { if (newValue != null) { // The pending load was clobbered by a manual write. // Unblock all pending gets, and have them return the new value. set(newValue); } else { // The pending load was removed. Delay notifications until loading completes. oldValue = unset(); } // TODO(fry): could also cancel loading if we had a handle on its future }
@Override public void notifyNewValue(@Nullable V newValue) { if (newValue != null) { // The pending load was clobbered by a manual write. // Unblock all pending gets, and have them return the new value. set(newValue); } else { // The pending load was removed. Delay notifications until loading completes. oldValue = unset(); } // TODO(fry): could also cancel loading if we had a handle on its future }
@Override public void notifyNewValue(@Nullable V newValue) { if (newValue != null) { // The pending load was clobbered by a manual write. // Unblock all pending gets, and have them return the new value. set(newValue); } else { // The pending load was removed. Delay notifications until loading completes. oldValue = unset(); } // TODO(fry): could also cancel loading if we had a handle on its future }
@Override public void notifyNewValue(@Nullable V newValue) { if (newValue != null) { // The pending load was clobbered by a manual write. // Unblock all pending gets, and have them return the new value. set(newValue); } else { // The pending load was removed. Delay notifications until loading completes. oldValue = unset(); } // TODO(fry): could also cancel loading if we had a handle on its future }
@Override public void notifyNewValue(@Nullable V newValue) { if (newValue != null) { // The pending load was clobbered by a manual write. // Unblock all pending gets, and have them return the new value. set(newValue); } else { // The pending load was removed. Delay notifications until loading completes. oldValue = unset(); } // TODO(fry): could also cancel loading if we had a handle on its future }
@Override public void notifyNewValue(@Nullable V newValue) { if (newValue != null) { // The pending load was clobbered by a manual write. // Unblock all pending gets, and have them return the new value. set(newValue); } else { // The pending load was removed. Delay notifications until loading completes. oldValue = unset(); } // TODO(fry): could also cancel loading if we had a handle on its future }
@Override public void notifyNewValue(@NullableDecl V newValue) { if (newValue != null) { // The pending load was clobbered by a manual write. // Unblock all pending gets, and have them return the new value. set(newValue); } else { // The pending load was removed. Delay notifications until loading completes. oldValue = unset(); } // TODO(fry): could also cancel loading if we had a handle on its future }
@Override public void notifyNewValue(@Nullable V newValue) { if (newValue != null) { // The pending load was clobbered by a manual write. // Unblock all pending gets, and have them return the new value. set(newValue); } else { // The pending load was removed. Delay notifications until loading completes. oldValue = unset(); } // TODO(fry): could also cancel loading if we had a handle on its future }