- getAnyTileEntitySafe
Tries to load any block's TileEntity if it exists. Will not create the
TileEntity when used in a ren
- damageDropped
- getAnyTileEntity
Tries to load any block's TileEntity if it exists. Not suitable for tasks
outside the main thread. A
- getExtraDrops
- getLocalizedName
- getNBTDrop
- getTileEntity
Tries to load this block's TileEntity if it exists. Will create the TileEntity
if it doesn't yet exi
- getTileEntitySafe
Tries to load this block's TileEntity if it exists. Will not create the
TileEntity when used in a re
- onBlockActivated
- onBlockPlaced
- openGui
- processDrop