- <init>
Construct a new game profile with the given properties. Note that at least one
of the parameters mus
- getName
Retrieve the name of the player.
- fromHandle
Construct a wrapper around an existing game profile.
- getHandle
- fromPlayer
Retrieve the associated game profile of a player. Note that this may not exist
in the current Minecr
- getId
Retrieve the textual representation of the player's UUID. Note that there's
nothing stopping plugins
- getProperties
Retrieve the property map of signed values.
- getUUID
Retrieve the UUID of the player. Note that Minecraft 1.7.5 and earlier doesn't
use UUIDs internally,
- getHandleType
- parseUUID
Parse an UUID using very lax rules, as specified in
#WrappedGameProfile(UUID,String).
- setHandle