for (int i = 0, n = targets.size; i < n; i++) { Target target = targets.get(i); if (!target.actor.isAscendantOf(hit)) continue; newTarget = target; target.actor.stageToLocalCoordinates(tmpVector.set(stageX, stageY));
for (int i = 0, n = targets.size; i < n; i++) { Target target = targets.get(i); if (!target.actor.isAscendantOf(hit)) continue; newTarget = target; target.actor.stageToLocalCoordinates(tmpVector.set(stageX, stageY));
@Override public boolean onEnd (final Draggable draggable, final Actor actor, final float stageX, final float stageY) { if (actor == null || actor.getStage() == null) { return CANCEL; } final Actor overActor = actor.getStage().hit(stageX, stageY, true); if (overActor == null || overActor == actor) { return CANCEL; } else if (overActor.isAscendantOf(actor)) { final DragPane dragPane = getDragPane(actor); if (dragPane != null && dragPane.isFloating()) { DRAG_POSITION.set(stageX, stageY); return addToFloatingGroup(draggable, actor, dragPane); } return CANCEL; } DRAG_POSITION.set(stageX, stageY); if (overActor instanceof DragPane) { return addDirectlyToPane(draggable, actor, (DragPane) overActor); } final DragPane dragPane = getDragPane(overActor); if (accept(actor, dragPane)) { return addActor(draggable, actor, overActor, dragPane); } return CANCEL; }
for (int i = 0, n = targets.size; i < n; i++) { Target target = targets.get(i); if (!target.actor.isAscendantOf(hit)) continue; newTarget = target; target.actor.stageToLocalCoordinates(tmpVector.set(stageX, stageY));