/** Test whether the canvas' context is current. */ public boolean isCurrent () { try { return canvas.isCurrent(); } catch (Throwable ex) { exception(ex); return false; } }
/** Test whether the canvas' context is current. */ public boolean isCurrent () { try { return canvas.isCurrent(); } catch (Throwable ex) { exception(ex); return false; } }
/** Make the canvas' context current. It is highly recommended that the context is only made current inside the AWT thread (for * example in an overridden paintGL()). */ public void makeCurrent () { try { canvas.makeCurrent(); setGlobals(); } catch (Throwable ex) { exception(ex); } }
/** Make the canvas' context current. It is highly recommended that the context is only made current inside the AWT thread (for * example in an overridden paintGL()). */ public void makeCurrent () { try { canvas.makeCurrent(); setGlobals(); } catch (Throwable ex) { exception(ex); } }
@Override public void paintGL () { try { boolean systemPaint = !(EventQueue.getCurrentEvent() instanceof NonSystemPaint); render(systemPaint); Toolkit.getDefaultToolkit().getSystemEventQueue().postEvent(nonSystemPaint); } catch (Throwable ex) { exception(ex); } } };
@Override public void paintGL () { try { boolean systemPaint = !(EventQueue.getCurrentEvent() instanceof NonSystemPaint); render(systemPaint); Toolkit.getDefaultToolkit().getSystemEventQueue().postEvent(nonSystemPaint); } catch (Throwable ex) { exception(ex); } } };
void create () { try { setGlobals(); graphics.initiateGL(); canvas.setVSyncEnabled(graphics.config.vSyncEnabled); listener.create(); lastWidth = Math.max(1, graphics.getWidth()); lastHeight = Math.max(1, graphics.getHeight()); listener.resize(lastWidth, lastHeight); start(); } catch (Throwable ex) { stopped(); exception(ex); } }
void create () { try { setGlobals(); graphics.initiateGL(); canvas.setVSyncEnabled(graphics.config.vSyncEnabled); listener.create(); lastWidth = Math.max(1, graphics.getWidth()); lastHeight = Math.max(1, graphics.getHeight()); listener.resize(lastWidth, lastHeight); start(); } catch (Throwable ex) { stopped(); exception(ex); } }
exception(ex); return;
exception(ex); return;
/** Test whether the canvas' context is current. */ public boolean isCurrent () { try { return canvas.isCurrent(); } catch (Throwable ex) { exception(ex); return false; } }
/** Make the canvas' context current. It is highly recommended that the context is only made current inside the AWT thread (for * example in an overridden paintGL()). */ public void makeCurrent () { try { canvas.makeCurrent(); setGlobals(); } catch (Throwable ex) { exception(ex); } }
@Override public void paintGL () { try { boolean systemPaint = !(EventQueue.getCurrentEvent() instanceof NonSystemPaint); render(systemPaint); Toolkit.getDefaultToolkit().getSystemEventQueue().postEvent(nonSystemPaint); } catch (Throwable ex) { exception(ex); } } };
void create () { try { setGlobals(); graphics.initiateGL(); canvas.setVSyncEnabled(graphics.config.vSyncEnabled); listener.create(); lastWidth = Math.max(1, graphics.getWidth()); lastHeight = Math.max(1, graphics.getHeight()); listener.resize(lastWidth, lastHeight); start(); } catch (Throwable ex) { stopped(); exception(ex); } }