private EntityEdit entityEdit() { if (pool.isEmpty()) { return new EntityEdit(world); } else { return pool.removeLast(); } }
private EntityEdit entityEdit() { if (pool.isEmpty()) { return new EntityEdit(world); } else { return pool.removeLast(); } }
private EntityEdit entityEdit() { if (pool.isEmpty()) { return new EntityEdit(world); } else { return pool.removeLast(); } }
private EntityEdit entityEdit() { if (pool.isEmpty()) { return new EntityEdit(world); } else { return pool.removeLast(); } }