/** * End the current participant. */ private void ended() { changeState(State.STATE_ENDED) ; ParticipantCompletionParticipantProcessor.getProcessor().deactivateParticipant(this) ; }
/** * End the current participant. */ private void ended() { changeState(State.STATE_ENDED) ; ParticipantCompletionParticipantProcessor.getProcessor().deactivateParticipant(this) ; }
/** * End the current participant. */ private void ended() { changeState(State.STATE_ENDED) ; ParticipantCompletionParticipantProcessor.getProcessor().deactivateParticipant(this) ; }
if (current == State.STATE_COMPLETED) changeState(State.STATE_CLOSING) ;
if (current == State.STATE_COMPLETED) changeState(State.STATE_CLOSING) ;
if (current == State.STATE_ACTIVE) changeState(State.STATE_NOT_COMPLETING) ;
if (current == State.STATE_COMPLETED) changeState(State.STATE_CLOSING) ;
if (current == State.STATE_ACTIVE) changeState(State.STATE_EXITING) ;
if (current == State.STATE_ACTIVE) changeState(State.STATE_EXITING) ;
if (current == State.STATE_ACTIVE) changeState(State.STATE_EXITING) ;
if (current == State.STATE_ACTIVE) changeState(State.STATE_NOT_COMPLETING) ;
if (current == State.STATE_ACTIVE) changeState(State.STATE_NOT_COMPLETING) ;
if (current == State.STATE_ACTIVE) changeState(State.STATE_FAILING_ACTIVE) ; changeState(State.STATE_FAILING_CANCELING) ; changeState(State.STATE_FAILING_COMPENSATING) ;
if (current == State.STATE_COMPLETED) changeState(State.STATE_COMPENSATING) ;
changeState(State.STATE_ACTIVE);
changeState(State.STATE_ACTIVE);
changeState(State.STATE_ACTIVE);
changeState(State.STATE_COMPLETED); changeState(State.STATE_COMPLETED);
changeState(State.STATE_COMPLETED); changeState(State.STATE_COMPLETED);
changeState(State.STATE_COMPLETED); changeState(State.STATE_COMPLETED);