- <init>
Constructs a new Box object using the given two points as opposite corners of
the box. These two poi
- computeVertices
- draw
- getName
- setData
Updates the center point and extents of this box to match an axis-aligned box
defined by the two giv
- setIndexData
setIndexData sets the indices into the list of vertices, defining all triangles
that constitute the
- setNormalData
setNormalData sets the normals of each of the box's planes.
- setTextureData
setTextureData sets the points that define the texture of the box. It's a
one-to-one ratio, where ea
- setVertexData
setVertexData sets the vertex positions that define the box using the center
point and defined exten
- getMeshData
- setSolidColor
- updateModelBound