texture.setTextureIdForContext(context, textureId);
texture.setTextureIdForContext(context.getGlContextRep(), textureId);
texture.setTextureIdForContext(context.getGlContextRep(), textureId);
GL11.glGenTextures(ibuf); final int textureId = ibuf.get(0); tex.setTextureIdForContext(context.getGlContextRep(), textureId);
gl.glGenTextures(1, ibuf); final int textureId = ibuf.get(0); tex.setTextureIdForContext(context.getGlContextRep(), textureId);
GL11C.glGenTextures(ibuf); final int textureId = ibuf.get(0); tex.setTextureIdForContext(context, textureId);
GL11.glGenTextures(ibuf); final int textureId = ibuf.get(0); tex.setTextureIdForContext(context.getGlContextRep(), textureId);
tex.setTextureIdForContext(context.getGlContextRep(), textureId);