private void setGravity() { if (fluid.getDensity() < 0) { this.gravity = MathHelper.minF(0.01F, 0.03F + 0.03F * fluid.getDensity() / 1000F); } }
private void setGravity() { if (fluid.getDensity() < 0) { this.gravity = MathHelper.minF(0.01F, 0.03F + 0.03F * fluid.getDensity() / 1000F); } }