@Subscribe public void handleShipBreaksBlockade(ShipNearingPortEvent event) { ICity city = event.getCity(); for (Entry<ICity, IBlockade> entry : blockadeState.entrySet()) { if (entry.getKey().equals(city)) { IConvoy blocadingConvoy = entry.getValue().getBlockadeConvoy(); INavigableVessel blockadeBreaker = event.getShip(); BlockadeSeafightContext context = new BlockadeSeafightContext(entry.getValue()); IPlayer owner = (IPlayer) blockadeBreaker.getOwner(); owner.updateCrimialDrive(1); seafightService.calculateOutcome(blocadingConvoy, blockadeBreaker, context); entry.getValue().getShipsToAuction().addAll(context.getCapturedShips()); } } } @Subscribe