.paintOverlays(graphics, c, skin, decorationType); } else { OverlayPainterUtils.paintOverlays(graphics, c, skin, decorationType);
.paintOverlays(graphics, c, skin, decorationType); } else { .paintOverlays(graphics, c, skin, decorationType);
.paintOverlays(graphics, c, skin, decorationType); } else { OverlayPainterUtils.paintOverlays(graphics, c, skin, decorationType);
.paintOverlays(graphics, c, skin, decorationType); } else { .paintOverlays(graphics, c, skin, decorationType);