continue; float stateContribution = activeEntry.getValue().getContribution();
void clear() { if ((SubstanceCoreUtilities.reallyPrintThreadingExceptions() || SubstanceCoreUtilities.reallyThrowThreadingExceptions()) && !SwingUtilities.isEventDispatchThread()) { UiThreadingViolationException uiThreadingViolationError = new UiThreadingViolationException( "State tracking must be done on Event Dispatch Thread"); if (SubstanceCoreUtilities.reallyPrintThreadingExceptions()) { uiThreadingViolationError.printStackTrace(System.err); } if (SubstanceCoreUtilities.reallyThrowThreadingExceptions()) { throw uiThreadingViolationError; } } this.stateContributionMap.clear(); this.stateContributionMap.put(this.currState, new StateContributionInfo(1.0f, 1.0f)); this.stateNoSelectionContributionMap.clear(); this.stateNoSelectionContributionMap.put(this.currStateNoSelection, new StateContributionInfo(1.0f, 1.0f)); this.sync(); } }
.getContribution(); if (contribution == 0.0f) continue; .getContribution(); if (contribution == 0.0f) continue;
hasHighlights = (SubstanceColorSchemeUtilities .getHighlightAlpha(this.tree, stateEntry.getKey()) * stateEntry.getValue().getContribution() > 0.0f); if (hasHighlights) break; float alpha = SubstanceColorSchemeUtilities .getHighlightAlpha(this.tree, activeState) * stateEntry.getValue().getContribution(); if (alpha == 0.0f) continue;
continue; float stateContribution = activeEntry.getValue().getContribution(); if (stateContribution > 0.0f) { g2d.setComposite(AlphaComposite.SrcOver
.getContribution(); if (contribution == 0.0f) continue; .getContribution(); if (contribution == 0.0f) continue;
hasHighlights = (SubstanceColorSchemeUtilities .getHighlightAlpha(this.tree, stateEntry.getKey()) * stateEntry.getValue().getContribution() > 0.0f); if (hasHighlights) break; float alpha = SubstanceColorSchemeUtilities .getHighlightAlpha(this.tree, activeState) * stateEntry.getValue().getContribution(); if (alpha == 0.0f) continue;
hasHighlights = (this.updateInfo .getHighlightAlpha(stateEntry.getKey()) * stateEntry.getValue().getContribution() > 0.0f); if (hasHighlights) break; float alpha = this.updateInfo .getHighlightAlpha(activeState) * stateEntry.getValue().getContribution(); if (alpha == 0.0f) continue;
Color schemeFg = scheme.getForegroundColor(); float contribution = activeEntry.getValue() .getContribution(); aggrRed += schemeFg.getRed() * contribution; aggrGreen += schemeFg.getGreen() * contribution;
Color schemeFg = scheme.getForegroundColor(); float contribution = activeEntry.getValue() .getContribution(); aggrRed += schemeFg.getRed() * contribution; aggrGreen += schemeFg.getGreen() * contribution;
Color schemeFg = scheme.getForegroundColor(); float contribution = activeEntry.getValue() .getContribution(); aggrRed += schemeFg.getRed() * contribution; aggrGreen += schemeFg.getGreen() * contribution;
Color schemeFg = scheme.getForegroundColor(); float contribution = activeEntry.getValue() .getContribution(); aggrRed += schemeFg.getRed() * contribution; aggrGreen += schemeFg.getGreen() * contribution;
hasHighlights = (this.updateInfo .getHighlightAlpha(stateEntry.getKey()) * stateEntry.getValue().getContribution() > 0.0f); if (hasHighlights) break; float alpha = this.updateInfo .getHighlightAlpha(activeState) * stateEntry.getValue().getContribution(); if (alpha == 0.0f) continue;
continue; float contribution = activeEntry.getValue().getContribution(); if (contribution == 0.0f) continue; if (activeState == ComponentState.ENABLED) continue; extraAlpha += activeEntry.getValue().getContribution();
continue; float contribution = activeEntry.getValue().getContribution(); if (contribution == 0.0f) continue; continue; float contribution = activeEntry.getValue().getContribution(); if (contribution == 0.0f) continue;
continue; float stateContribution = activeEntry.getValue().getContribution(); if (stateContribution > 0.0f) { g2d.setComposite(AlphaComposite.SrcOver
Color schemeFg = scheme.getForegroundColor(); float contribution = activeEntry.getValue() .getContribution(); aggrRed += schemeFg.getRed() * contribution; aggrGreen += schemeFg.getGreen() * contribution;
Color schemeFg = scheme.getForegroundColor(); float contribution = activeEntry.getValue() .getContribution(); aggrRed += schemeFg.getRed() * contribution; aggrGreen += schemeFg.getGreen() * contribution;
continue; float stateContribution = activeEntry.getValue().getContribution(); if (stateContribution > 0.0f) { g2d.setComposite(AlphaComposite.SrcOver
continue; float stateContribution = activeEntry.getValue().getContribution(); if (stateContribution > 0.0f) { g2d.setComposite(AlphaComposite.SrcOver