.getModelStateInfo(); Map<ComponentState, StateTransitionTracker.StateContributionInfo> activeStates = isMenu ? modelStateInfo .getStateNoSelectionContributionMap() : modelStateInfo.getStateContributionMap(); ComponentState currState = isMenu ? modelStateInfo .getCurrModelStateNoSelection() : modelStateInfo .getCurrModelState();
.getTransitionTracker().getModelStateInfo(); ComponentState currState = modelStateInfo.getCurrModelState(); .getStateContributionMap();
.getTransitionTracker().getModelStateInfo(); ComponentState currState = modelStateInfo.getCurrModelState(); .getStateContributionMap();
.getModelStateInfo(); Map<ComponentState, StateTransitionTracker.StateContributionInfo> activeStates = modelStateInfo .getStateContributionMap(); ComponentState currState = modelStateInfo.getCurrModelState(); if (currState.isDisabled()) currState = ComponentState.DISABLED_SELECTED;
: modelStateInfo.getStateContributionMap()); ComponentState currState = ((modelStateInfo == null) ? getPathState(pathId) : modelStateInfo.getCurrModelState());
.getModelStateInfo(); Map<ComponentState, StateTransitionTracker.StateContributionInfo> activeStates = modelStateInfo .getStateContributionMap(); ComponentState currState = modelStateInfo.getCurrModelState(); if (currState.isDisabled()) currState = ComponentState.DISABLED_SELECTED;
: modelStateInfo.getStateContributionMap()); ComponentState currState = ((modelStateInfo == null) ? getPathState(pathId) : modelStateInfo.getCurrModelState());
.getModelStateInfo(); Map<ComponentState, StateTransitionTracker.StateContributionInfo> activeStates = isMenu ? modelStateInfo .getStateNoSelectionContributionMap() : modelStateInfo.getStateContributionMap(); ComponentState currState = isMenu ? modelStateInfo .getCurrModelStateNoSelection() : modelStateInfo .getCurrModelState();
.getStateContributionMap(); SubstanceColorScheme colorScheme = getColorSchemeForState( tableHeader, currState); .getStateContributionMap().entrySet()) { ComponentState activeState = activeEntry.getKey(); SubstanceColorScheme scheme = getColorSchemeForState(
row, rendererComponent); Map<ComponentState, StateTransitionTracker.StateContributionInfo> activeStates = ((modelStateInfo == null) ? null : modelStateInfo.getStateContributionMap()); ComponentState currState = ((modelStateInfo == null) ? getCellState( row, rendererComponent) : modelStateInfo.getCurrModelState());
.getStateContributionMap(); SubstanceColorScheme colorScheme = getColorSchemeForState( tableHeader, currState); .getStateContributionMap().entrySet()) { ComponentState activeState = activeEntry.getKey(); SubstanceColorScheme scheme = getColorSchemeForState(
.getStateContributionMap(); SubstanceColorScheme colorScheme = getColorSchemeForState(tree, ui, currState); .getStateContributionMap().entrySet()) { ComponentState activeState = activeEntry.getKey(); SubstanceColorScheme scheme = getColorSchemeForState(
.getStateContributionMap(); SubstanceColorScheme colorScheme = getColorSchemeForState(tree, ui, currState); .getStateContributionMap().entrySet()) { ComponentState activeState = activeEntry.getKey(); SubstanceColorScheme scheme = getColorSchemeForState(
row, rendererComponent); Map<ComponentState, StateTransitionTracker.StateContributionInfo> activeStates = ((modelStateInfo == null) ? null : modelStateInfo.getStateContributionMap()); ComponentState currState = ((modelStateInfo == null) ? getCellState( row, rendererComponent) : modelStateInfo.getCurrModelState());
.getModelStateInfo(); Map<ComponentState, StateTransitionTracker.StateContributionInfo> activeStates = modelStateInfo .getStateContributionMap(); ComponentState currState = modelStateInfo.getCurrModelState(); boolean buttonNeverPainted = SubstanceCoreUtilities .isButtonNeverPainted(this.comp);
if (ui.hasRolloverAnimations() || ui.hasSelectionAnimations()) { Map<ComponentState, StateContributionInfo> activeStates = modelStateInfo .getStateContributionMap(); SubstanceColorScheme colorScheme = getColorSchemeForState( table, ui, currState); float aggrBlue = 0; for (Map.Entry<ComponentState, StateTransitionTracker.StateContributionInfo> activeEntry : modelStateInfo .getStateContributionMap().entrySet()) { ComponentState activeState = activeEntry.getKey(); SubstanceColorScheme scheme = getColorSchemeForState(
if (ui.hasRolloverAnimations() || ui.hasSelectionAnimations()) { Map<ComponentState, StateContributionInfo> activeStates = modelStateInfo .getStateContributionMap(); SubstanceColorScheme colorScheme = getColorSchemeForState( table, ui, currState); float aggrBlue = 0; for (Map.Entry<ComponentState, StateTransitionTracker.StateContributionInfo> activeEntry : modelStateInfo .getStateContributionMap().entrySet()) { ComponentState activeState = activeEntry.getKey(); SubstanceColorScheme scheme = getColorSchemeForState(
.getModelStateInfo(); ComponentState currState = modelStateInfo.getCurrModelState(); SubstanceColorScheme baseFillScheme = SubstanceColorSchemeUtilities .getColorScheme(button, currState); .getStateContributionMap();