@Override protected void finalize() throws Throwable { delete(nativeObj); }
public float getSaturation() { float retVal = getSaturation_0(nativeObj); return retVal; }
public float getScale() { float retVal = getScale_0(nativeObj); return retVal; }
public static TonemapMantiuk __fromPtr__(long addr) { return new TonemapMantiuk(addr); }
public void setScale(float scale) { setScale_0(nativeObj, scale); return; }
public void setSaturation(float saturation) { setSaturation_0(nativeObj, saturation); return; }
public static TonemapMantiuk __fromPtr__(long addr) { return new TonemapMantiuk(addr); }
public void setScale(float scale) { setScale_0(nativeObj, scale); return; }
public void setSaturation(float saturation) { setSaturation_0(nativeObj, saturation); return; }
public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = new TonemapMantiuk(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }
public void setScale(float scale) { setScale_0(nativeObj, scale); return; }
public float getSaturation() { float retVal = getSaturation_0(nativeObj); return retVal; }
public void setSaturation(float saturation) { setSaturation_0(nativeObj, saturation); return; }
public float getScale() { float retVal = getScale_0(nativeObj); return retVal; }
@Override protected void finalize() throws Throwable { delete(nativeObj); }
public static TonemapMantiuk createTonemapMantiuk() { TonemapMantiuk retVal = new TonemapMantiuk(createTonemapMantiuk_1()); return retVal; }
public void setScale(float scale) { setScale_0(nativeObj, scale); return; }
public float getSaturation() { float retVal = getSaturation_0(nativeObj); return retVal; }
public void setSaturation(float saturation) { setSaturation_0(nativeObj, saturation); return; }
public float getScale() { float retVal = getScale_0(nativeObj); return retVal; }