@Override protected void finalize() throws Throwable { delete(nativeObj); }
public int getMaxIter() { int retVal = getMaxIter_0(nativeObj); return retVal; }
public float getThreshold() { float retVal = getThreshold_0(nativeObj); return retVal; }
public static CalibrateRobertson createCalibrateRobertson() { CalibrateRobertson retVal = new CalibrateRobertson(createCalibrateRobertson_1()); return retVal; }
public void setMaxIter(int max_iter) { setMaxIter_0(nativeObj, max_iter); return; }
public Mat getRadiance() { Mat retVal = new Mat(getRadiance_0(nativeObj)); return retVal; }
public void setThreshold(float threshold) { setThreshold_0(nativeObj, threshold); return; }
public static CalibrateRobertson createCalibrateRobertson() { CalibrateRobertson retVal = new CalibrateRobertson(createCalibrateRobertson_1()); return retVal; }
public void setMaxIter(int max_iter) { setMaxIter_0(nativeObj, max_iter); return; }
public Mat getRadiance() { Mat retVal = new Mat(getRadiance_0(nativeObj)); return retVal; }
public void setThreshold(float threshold) { setThreshold_0(nativeObj, threshold); return; }
public static CalibrateRobertson createCalibrateRobertson() { CalibrateRobertson retVal = new CalibrateRobertson(createCalibrateRobertson_1()); return retVal; }
public void setMaxIter(int max_iter) { setMaxIter_0(nativeObj, max_iter); return; }
public Mat getRadiance() { Mat retVal = new Mat(getRadiance_0(nativeObj)); return retVal; }
public int getMaxIter() { int retVal = getMaxIter_0(nativeObj); return retVal; }
public float getThreshold() { float retVal = getThreshold_0(nativeObj); return retVal; }
public void setThreshold(float threshold) { setThreshold_0(nativeObj, threshold); return; }
@Override protected void finalize() throws Throwable { delete(nativeObj); }
public static CalibrateRobertson createCalibrateRobertson() { CalibrateRobertson retVal = new CalibrateRobertson(createCalibrateRobertson_1()); return retVal; }
public void setMaxIter(int max_iter) { setMaxIter_0(nativeObj, max_iter); return; }