RenderingHints hints = new RenderingHints(map); Graphics2D g2 = this.createGraphics(); // Create a graphics context for float h = getHeight(); float w = getWidth(); float w13 = w / 3; float w12 = w / 2;
RenderingHints hints = new RenderingHints(map); Graphics2D g2 = this.createGraphics(); // Create a graphics context for float h = getHeight(); float w = getWidth(); float w13 = w / 3; float w12 = w / 2;