/** * Resumes all the locks that were suspended while this thread was waiting to acquire another lock. */ void resumeSuspendedLocks(Thread owner) { LockState[] toResume; synchronized (suspendedLocks) { Stack prevLocks = (Stack) suspendedLocks.get(owner); if (prevLocks == null) return; toResume = (LockState[]) prevLocks.pop(); if (prevLocks.empty()) suspendedLocks.remove(owner); } for (int i = 0; i < toResume.length; i++) toResume[i].resume(); }
LockState[] suspended = new LockState[toSuspend.length]; for (int i = 0; i < toSuspend.length; i++) suspended[i] = LockState.suspend((OrderedLock) toSuspend[i]); synchronized (suspendedLocks) { Stack<LockState[]> prevLocks = suspendedLocks.get(found.getCandidate());
LockState[] suspended = new LockState[toSuspend.length]; for (int i = 0; i < toSuspend.length; i++) suspended[i] = LockState.suspend((OrderedLock) toSuspend[i]); synchronized (suspendedLocks) { Stack<LockState[]> prevLocks = suspendedLocks.get(found.getCandidate());
LockState[] suspended = new LockState[toSuspend.length]; for (int i = 0; i < toSuspend.length; i++) suspended[i] = LockState.suspend((OrderedLock) toSuspend[i]); synchronized (suspendedLocks) { Stack prevLocks = (Stack) suspendedLocks.get(found.getCandidate());
LockState[] suspended = new LockState[toSuspend.length]; for (int i = 0; i < toSuspend.length; i++) suspended[i] = LockState.suspend((OrderedLock) toSuspend[i]); synchronized (suspendedLocks) { Stack prevLocks = (Stack) suspendedLocks.get(found.getCandidate());
/** * Resumes all the locks that were suspended while this thread was waiting to acquire another lock. */ void resumeSuspendedLocks(Thread owner) { LockState[] toResume; synchronized (suspendedLocks) { Stack prevLocks = suspendedLocks.get(owner); if (prevLocks == null) return; toResume = (LockState[]) prevLocks.pop(); if (prevLocks.empty()) suspendedLocks.remove(owner); } for (int i = 0; i < toResume.length; i++) toResume[i].resume(); }
/** * Resumes all the locks that were suspended while this thread was waiting to acquire another lock. */ void resumeSuspendedLocks(Thread owner) { LockState[] toResume; synchronized (suspendedLocks) { Stack prevLocks = (Stack) suspendedLocks.get(owner); if (prevLocks == null) return; toResume = (LockState[]) prevLocks.pop(); if (prevLocks.empty()) suspendedLocks.remove(owner); } for (int i = 0; i < toResume.length; i++) toResume[i].resume(); }
/** * Resumes all the locks that were suspended while this thread was waiting to acquire another lock. */ void resumeSuspendedLocks(Thread owner) { LockState[] toResume; synchronized (suspendedLocks) { Stack prevLocks = suspendedLocks.get(owner); if (prevLocks == null) return; toResume = (LockState[]) prevLocks.pop(); if (prevLocks.empty()) suspendedLocks.remove(owner); } for (int i = 0; i < toResume.length; i++) toResume[i].resume(); }
/** * Suspends ownership of the given lock, and returns the saved state. */ protected static LockState suspend(OrderedLock lock) { LockState state = new LockState(); state.lock = lock; state.depth = lock.forceRelease(); return state; }
/** * Suspends ownership of the given lock, and returns the saved state. */ protected static LockState suspend(OrderedLock lock) { LockState state = new LockState(); state.lock = lock; state.depth = lock.forceRelease(); return state; }
/** * Suspends ownership of the given lock, and returns the saved state. */ protected static LockState suspend(OrderedLock lock) { LockState state = new LockState(); state.lock = lock; state.depth = lock.forceRelease(); return state; }
/** * Suspends ownership of the given lock, and returns the saved state. */ protected static LockState suspend(OrderedLock lock) { LockState state = new LockState(); state.lock = lock; state.depth = lock.forceRelease(); return state; }