this.handler = initializeHandler(); final NettyBufferPool bufferPool = new NettyBufferPool(numEventLoopThreads);
final ByteBufAllocator bufferPool = new NettyBufferPool(numEventLoopThreads);
this.handler = initializeHandler(); final NettyBufferPool bufferPool = new NettyBufferPool(numEventLoopThreads);
this.handler = initializeHandler(); final NettyBufferPool bufferPool = new NettyBufferPool(numEventLoopThreads);
final ByteBufAllocator bufferPool = new NettyBufferPool(numEventLoopThreads);
final ByteBufAllocator bufferPool = new NettyBufferPool(numEventLoopThreads);