Boundary<PartitionPosition> left = new Boundary<PartitionPosition>(sstable.first, true); Boundary<PartitionPosition> right; right = requested.rightBoundary(); Boundary<PartitionPosition> right = new Boundary<PartitionPosition>(sstable.last, true); Boundary<PartitionPosition> left; left = requested.leftBoundary(); left = maxLeft(left, sstable.first, true); right = requested.right.isMinimum() ? new Boundary<PartitionPosition>(sstable.last, true) : minRight(right, sstable.last, true); if (!isEmpty(left, right))
Boundary<PartitionPosition> left = new Boundary<PartitionPosition>(sstable.first, true); Boundary<PartitionPosition> right; right = requested.rightBoundary(); Boundary<PartitionPosition> right = new Boundary<PartitionPosition>(sstable.last, true); Boundary<PartitionPosition> left; left = requested.leftBoundary(); left = maxLeft(left, sstable.first, true); right = requested.right.isMinimum() ? new Boundary<PartitionPosition>(sstable.last, true) : minRight(right, sstable.last, true); if (!isEmpty(left, right))
Boundary<RowPosition> left = new Boundary<RowPosition>(sstable.first, true); Boundary<RowPosition> right; right = requested.rightBoundary(); Boundary<RowPosition> right = new Boundary<RowPosition>(sstable.last, true); Boundary<RowPosition> left; left = requested.leftBoundary(); left = maxLeft(left, sstable.first, true); right = requested.right.isMinimum() ? new Boundary<RowPosition>(sstable.last, true) : minRight(right, sstable.last, true); if (!isEmpty(left, right))
Boundary<PartitionPosition> left = new Boundary<PartitionPosition>(sstable.first, true); Boundary<PartitionPosition> right; right = requested.rightBoundary(); Boundary<PartitionPosition> right = new Boundary<PartitionPosition>(sstable.last, true); Boundary<PartitionPosition> left; left = requested.leftBoundary(); left = maxLeft(left, sstable.first, true); right = requested.right.isMinimum() ? new Boundary<PartitionPosition>(sstable.last, true) : minRight(right, sstable.last, true); if (!isEmpty(left, right))
Boundary<PartitionPosition> left = new Boundary<PartitionPosition>(sstable.first, true); Boundary<PartitionPosition> right; right = requested.rightBoundary(); Boundary<PartitionPosition> right = new Boundary<PartitionPosition>(sstable.last, true); Boundary<PartitionPosition> left; left = requested.leftBoundary(); left = maxLeft(left, sstable.first, true); right = requested.right.isMinimum() ? new Boundary<PartitionPosition>(sstable.last, true) : minRight(right, sstable.last, true); if (!isEmpty(left, right))
public static <T extends RingPosition<T>> Boundary<T> minRight(Boundary<T> right1, T right2, boolean isInclusiveRight2) { return minRight(right1, new Boundary<T>(right2, isInclusiveRight2)); }
public Boundary<T> leftBoundary() { return new Boundary<>(left, inclusiveLeft()); }
public Boundary<T> rightBoundary() { return new Boundary<>(right, inclusiveRight()); }
public Boundary<T> leftBoundary() { return new Boundary<>(left, inclusiveLeft()); }
public Boundary<T> leftBoundary() { return new Boundary<>(left, inclusiveLeft()); }
public static <T extends RingPosition<T>> Boundary<T> maxLeft(Boundary<T> left1, T left2, boolean isInclusiveLeft2) { return maxLeft(left1, new Boundary<T>(left2, isInclusiveLeft2)); }
public static <T extends RingPosition<T>> Boundary<T> minRight(Boundary<T> right1, T right2, boolean isInclusiveRight2) { return minRight(right1, new Boundary<T>(right2, isInclusiveRight2)); }
public Boundary<T> leftBoundary() { return new Boundary<>(left, inclusiveLeft()); }
public static <T extends RingPosition<T>> Boundary<T> minRight(Boundary<T> right1, T right2, boolean isInclusiveRight2) { return minRight(right1, new Boundary<T>(right2, isInclusiveRight2)); }
public static <T extends RingPosition<T>> Boundary<T> maxLeft(Boundary<T> left1, T left2, boolean isInclusiveLeft2) { return maxLeft(left1, new Boundary<T>(left2, isInclusiveLeft2)); }
public static <T extends RingPosition<T>> Boundary<T> minRight(Boundary<T> right1, T right2, boolean isInclusiveRight2) { return minRight(right1, new Boundary<T>(right2, isInclusiveRight2)); }
public Boundary<T> rightBoundary() { return new Boundary<>(right, inclusiveRight()); }
public Boundary<T> leftBoundary() { return new Boundary<>(left, inclusiveLeft()); }
public Boundary<T> rightBoundary() { return new Boundary<>(right, inclusiveRight()); }
public Boundary<T> rightBoundary() { return new Boundary<>(right, inclusiveRight()); }