/** * {@inheritDoc} * * NOTE: This produces a dense vector because a sparse vector with one * element is less memory efficient. * * @return {@inheritDoc} */ @Override final public Vector1D createVector1D( final double x) { return new CustomDenseVectorFactory.DenseVector1D(x); }
/** * {@inheritDoc} * * NOTE: This produces a dense vector because a sparse vector with one * element is less memory efficient. * * @return {@inheritDoc} */ @Override final public Vector1D createVector1D( final double x) { return new CustomDenseVectorFactory.DenseVector1D(x); }
/** * {@inheritDoc} * * NOTE: This produces a dense vector because a sparse vector with one * element is less memory efficient. * * @return {@inheritDoc} */ @Override final public Vector1D createVector1D( final double x) { return new CustomDenseVectorFactory.DenseVector1D(x); }
@Override final public Vector1D createVector1D( final double x) { return new DenseVector1D(x); }
@Override final public Vector1D createVector1D( final double x) { return new DenseVector1D(x); }
@Override final public Vector1D createVector1D( final double x) { return new DenseVector1D(x); }