l3upper = l3Buffer.size() - 1; for (int i = l2index + 1; i < l2Buffer.size(); i++) { temp = l2Buffer.lower32At(i); if (l3index < 0 || l3index >= l3Buffer.size() || context[3] != l3Buffer.intAt(l3index)) { if (l3index >= l3Buffer.size() || l3index <0) l3index = l3lower; if (l3index+1 < l3Buffer.size() && context[3] == l3Buffer.intAt(l3index + 1)) l3index = l3index + 1; else if (l3upper - l3lower >= 16) { int init_guess = l3lower + (int) ((l3upper - l3lower) * ((float) (context[3] - l3Buffer .intAt(l3lower)) / (l3Buffer.intAt(l3upper) - l3Buffer .intAt(l3lower)))); if (l3Buffer.intAt(init_guess) > context[3]) { while (context[3] != l3Buffer.intAt(init_guess)) init_guess--; } else if (l3Buffer.intAt(init_guess) < context[3]) { while (context[3] != l3Buffer.intAt(init_guess)) init_guess++; } else if (context[3]<l3Buffer.intAt(l3index)){ while (context[3] != l3Buffer.intAt(l3index)) { l3index--; while (context[3] != l3Buffer.intAt(l3index)) { l3index++;
l3upper = l3Buffer.size() - 1; for (int i = l2index + 1; i < l2Buffer.size(); i++) { temp = l2Buffer.lower32At(i); if (l3index < 0 || l3index >= l3Buffer.size() || context[3] != l3Buffer.intAt(l3index)) { if (l3index >= l3Buffer.size() || l3index <0) l3index = l3lower; if (l3index+1 < l3Buffer.size() && context[3] == l3Buffer.intAt(l3index + 1)) l3index = l3index + 1; else if (l3upper - l3lower >= 16) { int init_guess = l3lower + (int) ((l3upper - l3lower) * ((float) (context[3] - l3Buffer .intAt(l3lower)) / (l3Buffer.intAt(l3upper) - l3Buffer .intAt(l3lower)))); if (l3Buffer.intAt(init_guess) > context[3]) { while (context[3] != l3Buffer.intAt(init_guess)) init_guess--; } else if (l3Buffer.intAt(init_guess) < context[3]) { while (context[3] != l3Buffer.intAt(init_guess)) init_guess++; } else if (context[3]<l3Buffer.intAt(l3index)){ while (context[3] != l3Buffer.intAt(l3index)) { l3index--; while (context[3] != l3Buffer.intAt(l3index)) { l3index++;
l3upper = l3Buffer.size() - 1; for (int i = l2index + 1; i < l2Buffer.size(); i++) { temp = l2Buffer.lower32At(i); if (l3index < 0 || l3index >= l3Buffer.size() || context[3] != l3Buffer.intAt(l3index)) { if (l3index >= l3Buffer.size() || l3index <0) l3index = l3lower; if (l3index+1 < l3Buffer.size() && context[3] == l3Buffer.intAt(l3index + 1)) l3index = l3index + 1; else if (l3upper - l3lower >= 16) { int init_guess = l3lower + (int) ((l3upper - l3lower) * ((float) (context[3] - l3Buffer .intAt(l3lower)) / (l3Buffer.intAt(l3upper) - l3Buffer .intAt(l3lower)))); if (l3Buffer.intAt(init_guess) > context[3]) { while (context[3] != l3Buffer.intAt(init_guess)) init_guess--; } else if (l3Buffer.intAt(init_guess) < context[3]) { while (context[3] != l3Buffer.intAt(init_guess)) init_guess++; } else if (context[3]<l3Buffer.intAt(l3index)){ while (context[3] != l3Buffer.intAt(l3index)) { l3index--; while (context[3] != l3Buffer.intAt(l3index)) { l3index++;
lcUpper = vn.l3Buffer.size() - 1; int size = vn.l2Buffer.size(); for (int i = vn.l2index + 1; i < size ; i++) { int temp1 = vn.l3Buffer.intAt(lcLower); int temp2 = vn.l3Buffer.intAt(lcUpper); lcIndex = (lcIndex != -1) ? lcIndex : lcLower; while (sp < vtdSize) { int s = vn.l3Buffer.intAt(lcIndex); sp = vn.l3Buffer.intAt(lcIndex) - 1; while (vn.getTokenDepth(sp) == 2) { sp--;
lcUpper = vn.l3Buffer.size() - 1; int size = vn.l2Buffer.size(); for (int i = vn.l2index + 1; i < size ; i++) { int temp1 = vn.l3Buffer.intAt(lcLower); int temp2 = vn.l3Buffer.intAt(lcUpper); lcIndex = (lcIndex != -1) ? lcIndex : lcLower; while (sp < vtdSize) { int s = vn.l3Buffer.intAt(lcIndex); sp = vn.l3Buffer.intAt(lcIndex) - 1; while (vn.getTokenDepth(sp) == 2) { sp--;
lcUpper = vn.l3Buffer.size() - 1; int size = vn.l2Buffer.size(); for (int i = vn.l2index + 1; i < size ; i++) { int temp1 = vn.l3Buffer.intAt(lcLower); int temp2 = vn.l3Buffer.intAt(lcUpper); lcIndex = (lcIndex != -1) ? lcIndex : lcLower; while (sp < vtdSize) { int s = vn.l3Buffer.intAt(lcIndex); sp = vn.l3Buffer.intAt(lcIndex) - 1; while (vn.getTokenDepth(sp) == 2) { sp--;
lcUpper = vn.l3Buffer.size() - 1; int size = vn.l2Buffer.size(); for (int i = vn.l2index + 1; i < size ; i++) { int temp1 = vn.l3Buffer.intAt(lcLower); int temp2 = vn.l3Buffer.intAt(lcUpper); lcIndex = (lcIndex != -1) ? lcIndex : lcLower; while (sp < vtdSize) { int s = vn.l3Buffer.intAt(lcIndex); sp = vn.l3Buffer.intAt(lcIndex) - 1; while (vn.getTokenDepth(sp) == 2) { sp--;
lcUpper = vn.l3Buffer.size() - 1; int size = vn.l2Buffer.size(); for (int i = vn.l2index + 1; i < size ; i++) { int temp1 = vn.l3Buffer.intAt(lcLower); int temp2 = vn.l3Buffer.intAt(lcUpper); lcIndex = (lcIndex != -1) ? lcIndex : lcLower; while (sp < vtdSize) { int s = vn.l3Buffer.intAt(lcIndex); sp = vn.l3Buffer.intAt(lcIndex) - 1; while (vn.getTokenDepth(sp) == 2) { sp--;