/** * Obtains a {@link WaitToStart} {@link Option} that is disabled. * * @return a {@link WaitToStart} */ public static WaitToStart disabled() { return new WaitToStart(false); }
if (waitToStart.isEnabled())
optionsByType.add(WaitToStart.disabled());
if (waitToStart.isEnabled())
optionsByType.add(WaitToStart.disabled());
if (waitToStart.isEnabled())
optionsByType.add(WaitToStart.disabled());
/** * Obtains a {@link WaitToStart} {@link Option} that has a particular state. * * @param enabled when true, Bedrock will wait for an application to start, * otherwise it won't * * @return a {@link WaitToStart} */ public static WaitToStart of(boolean enabled) { return new WaitToStart(enabled); }
/** * Obtains a {@link WaitToStart} {@link Option} that has a particular state. * * @param enabled when true, Bedrock will wait for an application to start, * otherwise it won't * * @return a {@link WaitToStart} */ public static WaitToStart of(boolean enabled) { return new WaitToStart(enabled); }
/** * Obtains a {@link WaitToStart} {@link Option} that is disabled. * * @return a {@link WaitToStart} */ public static WaitToStart disabled() { return new WaitToStart(false); }
/** * Obtains a {@link WaitToStart} {@link Option} that is enabled. * * @return a {@link WaitToStart} */ @OptionsByType.Default public static WaitToStart enabled() { return new WaitToStart(true); }
/** * Obtains a {@link WaitToStart} {@link Option} that is enabled. * * @return a {@link WaitToStart} */ @OptionsByType.Default public static WaitToStart enabled() { return new WaitToStart(true); }