points.add(new Point2D.Double(x1234, y1234)); return; if ((Math.abs(x1 + x3 - x2 - x2) + Math.abs(y1 + y3 - y2 - y2) + Math.abs(x2 + x4 - x3 - x3) + Math.abs(y2 + y4 - y3 - y3)) <= distanceToleranceManhattan) { points.add(new Point2D.Double(x1234, y1234)); return;
points.add(new Point2D.Double(x1234, y1234)); return; if ((Math.abs(x1 + x3 - x2 - x2) + Math.abs(y1 + y3 - y2 - y2) + Math.abs(x2 + x4 - x3 - x3) + Math.abs(y2 + y4 - y3 - y3)) <= distanceToleranceManhattan) { points.add(new Point2D.Double(x1234, y1234)); return;
public Point2D inverseTransform(Point2D src, Point2D dst) throws NoninvertibleTransformException { double det = getDeterminant(); if (Math.abs(det) < ZERO) { // awt.204=Determinant is zero throw new NoninvertibleTransformException(Messages.getString("awt.204")); //$NON-NLS-1$ } if (dst == null) { if (src instanceof Point2D.Double) { dst = new Point2D.Double(); } else { dst = new Point2D.Float(); } } double x = src.getX() - m02; double y = src.getY() - m12; dst.setLocation((x * m11 - y * m01) / det, (y * m00 - x * m10) / det); return dst; }
public Point2D inverseTransform(Point2D src, Point2D dst) throws NoninvertibleTransformException { double det = getDeterminant(); if (Math.abs(det) < ZERO) { // awt.204=Determinant is zero throw new NoninvertibleTransformException(Messages.getString("awt.204")); //$NON-NLS-1$ } if (dst == null) { if (src instanceof Point2D.Double) { dst = new Point2D.Double(); } else { dst = new Point2D.Float(); } } double x = src.getX() - m02; double y = src.getY() - m12; dst.setLocation((x * m11 - y * m01) / det, (y * m00 - x * m10) / det); return dst; }
public void transform(Point2D[] src, int srcOff, Point2D[] dst, int dstOff, int length) { while (--length >= 0) { Point2D srcPoint = src[srcOff++]; double x = srcPoint.getX(); double y = srcPoint.getY(); Point2D dstPoint = dst[dstOff]; if (dstPoint == null) { if (srcPoint instanceof Point2D.Double) { dstPoint = new Point2D.Double(); } else { dstPoint = new Point2D.Float(); } } dstPoint.setLocation(x * m00 + y * m01 + m02, x * m10 + y * m11 + m12); dst[dstOff++] = dstPoint; } }
public void transform(Point2D[] src, int srcOff, Point2D[] dst, int dstOff, int length) { while (--length >= 0) { Point2D srcPoint = src[srcOff++]; double x = srcPoint.getX(); double y = srcPoint.getY(); Point2D dstPoint = dst[dstOff]; if (dstPoint == null) { if (srcPoint instanceof Point2D.Double) { dstPoint = new Point2D.Double(); } else { dstPoint = new Point2D.Float(); } } dstPoint.setLocation(x * m00 + y * m01 + m02, x * m10 + y * m11 + m12); dst[dstOff++] = dstPoint; } }
@Override public Point2D getP2() { return new Point2D.Double(x2, y2); }
public Point2D transform(Point2D src, Point2D dst) { if (dst == null) { if (src instanceof Point2D.Double) { dst = new Point2D.Double(); } else { dst = new Point2D.Float(); } } double x = src.getX(); double y = src.getY(); dst.setLocation(x * m00 + y * m01 + m02, x * m10 + y * m11 + m12); return dst; }
@Override public Point2D getP1() { return new Point2D.Double(x1, y1); }
@Override public Point2D getCtrlPt() { return new Point2D.Double(ctrlx, ctrly); }
@Override public Point2D getP2() { return new Point2D.Double(x2, y2); }
@Override public Point2D getCtrlP2() { return new Point2D.Double(ctrlx2, ctrly2); }
@Override public Point2D getP1() { return new Point2D.Double(x1, y1); }
@Override public Point2D getCtrlPt() { return new Point2D.Double(ctrlx, ctrly); }
@Override public Point2D getP2() { return new Point2D.Double(x2, y2); }
@Override public Point2D getCtrlP2() { return new Point2D.Double(ctrlx2, ctrly2); }
@Override public Point2D getCtrlP1() { return new Point2D.Double(ctrlx1, ctrly1); }
public Point2D deltaTransform(Point2D src, Point2D dst) { if (dst == null) { if (src instanceof Point2D.Double) { dst = new Point2D.Double(); } else { dst = new Point2D.Float(); } } double x = src.getX(); double y = src.getY(); dst.setLocation(x * m00 + y * m01, x * m10 + y * m11); return dst; }
@Override public Point2D getP2() { return new Point2D.Double(x2, y2); }
@Override public Point2D getP1() { return new Point2D.Double(x1, y1); }