public Float(float x1, float y1, float ctrlx1, float ctrly1, float ctrlx2, float ctrly2, float x2, float y2) { setCurve(x1, y1, ctrlx1, ctrly1, ctrlx2, ctrly2, x2, y2); }
public Float(float x1, float y1, float ctrlx1, float ctrly1, float ctrlx2, float ctrly2, float x2, float y2) { setCurve(x1, y1, ctrlx1, ctrly1, ctrlx2, ctrly2, x2, y2); }