@OnUpdateState void updateCurrentState() {} }
@OnUpdateState public void testUpdateStateMethod() {} }
@OnUpdateState public void alsoIgnored() {} }
@OnUpdateState public void alsoIgnored() {} }
@OnUpdateState public void testUpdateStateMethod() {} }
@OnUpdateState public void alsoIgnored() {} }
@OnUpdateState void updateCurrentState() {} }
@OnUpdateState public void testUpdateStateMethod() {} }
@OnUpdateState void updateCurrentState() {}
@OnUpdateState public void testUpdateStateMethod() {}
@OnUpdateState static void updateError(StateValue<Optional<String>> error, @Param String errorMsg) { error.set(Optional.of(errorMsg)); }
@OnUpdateState static void updateError(StateValue<Optional<Exception>> error, @Param Exception e) { error.set(Optional.of(e)); }
@OnUpdateState static void updateIsShowingDropDown( StateValue<Boolean> isShowingDropDown, @Param boolean isShowing) { isShowingDropDown.set(isShowing); }
@OnUpdateState static void onUpdateState( StateValue<Integer> extra, @Param int newExtra) { extra.set(newExtra); }
@OnUpdateState static void toggleFlag4(StateValue<Boolean> flag4) { flag4.set(!flag4.get()); }
@OnUpdateState static void updateState(StateValue<Integer> state) { state.set((state.get() + 1) % 6); }
@OnUpdateState static void toggleFlag1(StateValue<Boolean> flag1) { flag1.set(!flag1.get()); }
@OnUpdateState static void updateLoadingState( StateValue<LoadingState> loadingState, @Param LoadingState currentLoadingState) { loadingState.set(currentLoadingState); }
@OnUpdateState protected static void onUpdateMeasure(@Param int measureVer, StateValue<Integer> measureVersion) { // We don't really need to update a state here. This state update is only really used to force // a re-layout on the tree containing this Recycler. measureVersion.set(measureVer); }
@OnUpdateState static void updateSnapMode(StateValue<Integer> snapMode, @Param int newSnapMode) { snapMode.set(newSnapMode); }