GameServer.pathfinder = new PF.AStarFinder();
BEAST.debugging.report(`beasts: walk`, 1); let finder = new PF.AStarFinder({ allowDiagonal: true, });
BEAST.debugging.report(`beasts: walk`, 1); let finder = new PF.AStarFinder({ allowDiagonal: true, });
BEAST.debugging.report(`beasts: walk`, 1); let finder = new PF.AStarFinder({ allowDiagonal: true, });