it('should load both scenes', done => { class PreloadScene extends Phaser.Scene { constructor() { super('PreloadScene') } create() { this.scene.start('MainScene') } } class MainScene extends Phaser.Scene { constructor() { super('MainScene') } create() { done() } } StartTest([PreloadScene, MainScene]) })
create() { this.add.text(20, 20, "Loading game..."); this.scene.start("playGame", {map: 'town', playerTexturePosition: 'front'});