public void setKeyboardType(KeyboardType keyboardType){ this.keyboardType=keyboardType; game.var3dListener.linkNativeTextField(this,Method.setKeyboardType); }
public void setMessageColor(Color messageColor){ this.messageColor=messageColor; game.var3dListener.linkNativeTextField(this,Method.setMessageColor); }
public void setFontSize(float fontSize){ this.fontSize=fontSize; game.var3dListener.linkNativeTextField(this,Method.setFontSize); }
public void setText(String text){ this.text=text; game.var3dListener.linkNativeTextField(this,Method.setText); }
public void setBorderStyle(BorderStyle borderStyle){ this.borderStyle=borderStyle; game.var3dListener.linkNativeTextField(this,Method.setBorderStyle); }
public void setTextFieldListener(TextFieldListener textFieldListener){ this.textFieldListener=textFieldListener; game.var3dListener.linkNativeTextField(this,Method.setTextFieldListener); }
public void run() { game.var3dListener.linkNativeTextField(NativeTextField.this,Method.positionChanged); } });
public void setMessageText(String messageText) { this.messageText=messageText; game.var3dListener.linkNativeTextField(this,Method.setMessageText); }
public void setReturnKeyType(ReturnKeyType returnKeyType){ this.returnKeyType=returnKeyType; game.var3dListener.linkNativeTextField(this,Method.setReturnKeyType); }
public void setFontColor(Color color){ this.fontColor=color; game.var3dListener.linkNativeTextField(this,Method.setFontColor); }
public void setPasswordMode(boolean isPasswordMode){ this.isPasswordMode=isPasswordMode; game.var3dListener.linkNativeTextField(this,Method.setPasswordMode); }
public void setStage(Stage stage){ super.setStage(stage); game.var3dListener.linkNativeTextField(this,Method.sizeChanged); game.var3dListener.linkNativeTextField(this,Method.positionChanged); game.var3dListener.linkNativeTextField(this,Method.setFontSize); if(isVisible())game.var3dListener.linkNativeTextField(this,Method.setHidden); } }
public void setHidden(boolean isHidden){ this.isHidden=isHidden; if(isHidden){ game.var3dListener.linkNativeTextField(this,Method.setHidden); }else{ if(isVisible())game.var3dListener.linkNativeTextField(this,Method.setHidden); } }
public void setVisible (boolean visible) { super.setVisible(visible); if(isHidden)return; game.var3dListener.linkNativeTextField(this,Method.setVisible); }
protected void sizeChanged () { super.sizeChanged(); //bg.setSize(getWidth(),getHeight()); game.var3dListener.linkNativeTextField(this,Method.sizeChanged); }
public void setColor(Color color){ super.setColor(color); //bg.setColor(color); game.var3dListener.linkNativeTextField(this,Method.setBackgroundColor); }
public boolean remove(){ game.var3dListener.linkNativeTextField(this,Method.remove); return super.remove(); }
protected void positionChanged () { super.positionChanged(); game.var3dListener.linkNativeTextField(this,Method.positionChanged); }
private void synchronizeAllForStage(Group root){ SnapshotArray<Actor> children= root.getChildren(); for(Actor actor:children){ if(actor instanceof NativeTextField){ NativeTextField son=(NativeTextField)actor; listener.linkNativeTextField(son, NativeTextField.Method.positionChanged); } if(actor instanceof Group)synchronizeAllForStage((Group)actor); } }
public NativeTextField(VGame game){ this.game=game; game.var3dListener.linkNativeTextField(this,Method.newObject); //bg=game.getImage(100,50).show(this); setSize(100,50); setTransform(false); //setDebug(true); }