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JavaFXMultiColorMeshBuilder.setColor
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How to use
setColor
method
in
us.ihmc.javaFXToolkit.shapes.JavaFXMultiColorMeshBuilder

Best Java code snippets using us.ihmc.javaFXToolkit.shapes.JavaFXMultiColorMeshBuilder.setColor (Showing top 7 results out of 315)

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}
origin: us.ihmc/ihmc-javafx-toolkit

/**
* Combines the given mesh with the mesh contained in this builder while specifying the color of the given mesh.
* @param meshDataHolder the mesh to combine. Not modified.
* @param color color of the given mesh. Color accuracy depends on the color palette in use.
*/
public void addMesh(MeshDataHolder meshDataHolder, Color color)
{
 meshBuilder.addMesh(setColor(meshDataHolder, color));
}
origin: us.ihmc/IHMCJavaFXToolkit

/**
* Translates then combines the given mesh with the mesh contained in this builder.
* @param meshDataHolder the mesh to translate and combine. Not Modified.
* @param offset the translation to apply to the given mesh. Not modified.
* @param color color of the given mesh. Color accuracy depends on the color palette in use.
*/
public void addMesh(MeshDataHolder meshDataHolder, Tuple3f offset, Color color)
{
 meshBuilder.addMesh(setColor(meshDataHolder, color), offset);
}
origin: us.ihmc/ihmc-javafx-toolkit

/**
* Translates then combines the given mesh with the mesh contained in this builder.
* @param meshDataHolder the mesh to translate and combine. Not Modified.
* @param offset the translation to apply to the given mesh. Not modified.
* @param color color of the given mesh. Color accuracy depends on the color palette in use.
*/
public void addMesh(MeshDataHolder meshDataHolder, Tuple3DReadOnly offset, Color color)
{
 meshBuilder.addMesh(setColor(meshDataHolder, color), offset);
}
origin: us.ihmc/IHMCJavaFXToolkit

/**
* Rotates, translates, then combines the given mesh with the mesh contained in this builder.
* @param meshDataHolder the mesh to translate and combine. Not Modified.
* @param offset the translation to apply to the given mesh. Not modified.
* @param orientation the axis-angle describing the rotation to apply to the given mesh. Not modified.
* @param color color of the given mesh. Color accuracy depends on the color palette in use.
*/
public void addMesh(MeshDataHolder meshDataHolder, Tuple3d offset, AxisAngle4d orientation, Color color)
{
 meshBuilder.addMesh(setColor(meshDataHolder, color), offset, orientation);
}
origin: us.ihmc/ihmc-javafx-toolkit

/**
* Rotates, translates, then combines the given mesh with the mesh contained in this builder.
* @param meshDataHolder the mesh to translate and combine. Not Modified.
* @param offset the translation to apply to the given mesh. Not modified.
* @param orientation the axis-angle describing the rotation to apply to the given mesh. Not modified.
* @param color color of the given mesh. Color accuracy depends on the color palette in use.
*/
public void addMesh(MeshDataHolder meshDataHolder, Tuple3DReadOnly offset, AxisAngle orientation, Color color)
{
 meshBuilder.addMesh(setColor(meshDataHolder, color), offset, orientation);
}
origin: us.ihmc/IHMCJavaFXToolkit

/**
* Combines the given mesh with the mesh contained in this builder while specifying the color of the given mesh.
* @param meshDataHolder the mesh to combine. Not modified.
* @param color color of the given mesh. Color accuracy depends on the color palette in use.
*/
public void addMesh(MeshDataHolder meshDataHolder, Color color)
{
 meshBuilder.addMesh(setColor(meshDataHolder, color));
}
origin: us.ihmc/IHMCJavaFXToolkit

/**
* Translates then combines the given mesh with the mesh contained in this builder.
* @param meshDataHolder the mesh to translate and combine. Not Modified.
* @param offset the translation to apply to the given mesh. Not modified.
* @param color color of the given mesh. Color accuracy depends on the color palette in use.
*/
public void addMesh(MeshDataHolder meshDataHolder, Tuple3d offset, Color color)
{
 meshBuilder.addMesh(setColor(meshDataHolder, color), offset);
}
us.ihmc.javaFXToolkit.shapesJavaFXMultiColorMeshBuildersetColor

Popular methods of JavaFXMultiColorMeshBuilder

  • <init>
    Creates an empty mesh builder given a texture color palette to use.
  • generateMaterial
  • generateMesh
  • addLine
    Add a 3D line to this builder.
  • addMesh
    Rotates, translates, then combines the given mesh with the mesh contained in this builder.
  • addMultiLine
    Add a series of connected 3D lines to this builder.
  • clear
    Clears the meshes contained in this builder.
  • addCone
    Add a cone to this builder. Its axis is aligned with the z-axis and its top is the vertex with the h
  • addCube
    Add a cube to this builder.
  • addCylinder
    Add a cylinder to this builder. Its axis is aligned with the z-axis in its local coordinate system.
  • addPolygon
    Add a 2D polygon to this builder.
  • addBox
    Add a box to this builder.
  • addPolygon,
  • addBox,
  • addPolyon,
  • addTetrahedron

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