/** * <code>repeated string players_networkids = 4;</code> */ public Builder addPlayersNetworkids( java.lang.String value) { if (value == null) { throw new NullPointerException(); } ensurePlayersNetworkidsIsMutable(); playersNetworkids_.add(value); onChanged(); return this; } /**
/** * <code>optional string addons = 6;</code> */ public Builder setAddonsBytes( com.google.protobuf.ByteString value) { if (value == null) { throw new NullPointerException(); } bitField0_ |= 0x00000020; addons_ = value; onChanged(); return this; }
/** * <code>optional string map_name = 5;</code> */ public Builder setMapNameBytes( com.google.protobuf.ByteString value) { if (value == null) { throw new NullPointerException(); } bitField0_ |= 0x00000010; mapName_ = value; onChanged(); return this; }
/** * <code>optional string addons = 6;</code> */ public Builder setAddons( java.lang.String value) { if (value == null) { throw new NullPointerException(); } bitField0_ |= 0x00000020; addons_ = value; onChanged(); return this; } /**
/** * <code>optional string map_name = 5;</code> */ public Builder setMapName( java.lang.String value) { if (value == null) { throw new NullPointerException(); } bitField0_ |= 0x00000010; mapName_ = value; onChanged(); return this; } /**
/** * <code>repeated string players_networkids = 4;</code> */ public Builder setPlayersNetworkids( int index, java.lang.String value) { if (value == null) { throw new NullPointerException(); } ensurePlayersNetworkidsIsMutable(); playersNetworkids_.set(index, value); onChanged(); return this; } /**
/** * <code>repeated string players_networkids = 4;</code> */ public Builder addPlayersNetworkidsBytes( com.google.protobuf.ByteString value) { if (value == null) { throw new NullPointerException(); } ensurePlayersNetworkidsIsMutable(); playersNetworkids_.add(value); onChanged(); return this; }
/** * <code>optional string map_name = 5;</code> */ public Builder clearMapName() { bitField0_ = (bitField0_ & ~0x00000010); mapName_ = getDefaultInstance().getMapName(); onChanged(); return this; } /**
/** * <code>optional uint32 signon_state = 1;</code> */ public Builder setSignonState(int value) { bitField0_ |= 0x00000001; signonState_ = value; onChanged(); return this; } /**
/** * <code>optional string addons = 6;</code> */ public Builder clearAddons() { bitField0_ = (bitField0_ & ~0x00000020); addons_ = getDefaultInstance().getAddons(); onChanged(); return this; } /**
/** * <code>repeated string players_networkids = 4;</code> */ public Builder clearPlayersNetworkids() { playersNetworkids_ = com.google.protobuf.LazyStringArrayList.EMPTY; bitField0_ = (bitField0_ & ~0x00000008); onChanged(); return this; } /**
/** * <code>optional uint32 spawn_count = 2;</code> */ public Builder clearSpawnCount() { bitField0_ = (bitField0_ & ~0x00000002); spawnCount_ = 0; onChanged(); return this; }
/** * <code>optional uint32 spawn_count = 2;</code> */ public Builder setSpawnCount(int value) { bitField0_ |= 0x00000002; spawnCount_ = value; onChanged(); return this; } /**
/** * <code>optional uint32 num_server_players = 3;</code> */ public Builder clearNumServerPlayers() { bitField0_ = (bitField0_ & ~0x00000004); numServerPlayers_ = 0; onChanged(); return this; }
/** * <code>optional uint32 num_server_players = 3;</code> */ public Builder setNumServerPlayers(int value) { bitField0_ |= 0x00000004; numServerPlayers_ = value; onChanged(); return this; } /**
/** * <code>repeated string players_networkids = 4;</code> */ public Builder addAllPlayersNetworkids( java.lang.Iterable<java.lang.String> values) { ensurePlayersNetworkidsIsMutable(); com.google.protobuf.AbstractMessageLite.Builder.addAll( values, playersNetworkids_); onChanged(); return this; } /**
/** * <code>optional uint32 signon_state = 1;</code> */ public Builder clearSignonState() { bitField0_ = (bitField0_ & ~0x00000001); signonState_ = 0; onChanged(); return this; }