/** * <code>optional string addons = 10;</code> */ public Builder setAddonsBytes( com.google.protobuf.ByteString value) { if (value == null) { throw new NullPointerException(); } bitField0_ |= 0x00000200; addons_ = value; onChanged(); return this; }
/** * <code>optional string game_directory = 6;</code> */ public Builder setGameDirectoryBytes( com.google.protobuf.ByteString value) { if (value == null) { throw new NullPointerException(); } bitField0_ |= 0x00000020; gameDirectory_ = value; onChanged(); return this; }
/** * <code>optional string client_name = 4;</code> */ public Builder setClientNameBytes( com.google.protobuf.ByteString value) { if (value == null) { throw new NullPointerException(); } bitField0_ |= 0x00000008; clientName_ = value; onChanged(); return this; }
/** * <code>optional string map_name = 5;</code> */ public Builder setMapNameBytes( com.google.protobuf.ByteString value) { if (value == null) { throw new NullPointerException(); } bitField0_ |= 0x00000010; mapName_ = value; onChanged(); return this; }
/** * <code>optional string server_name = 3;</code> */ public Builder setServerNameBytes( com.google.protobuf.ByteString value) { if (value == null) { throw new NullPointerException(); } bitField0_ |= 0x00000004; serverName_ = value; onChanged(); return this; }
/** * <code>required string demo_file_stamp = 1;</code> */ public Builder setDemoFileStampBytes( com.google.protobuf.ByteString value) { if (value == null) { throw new NullPointerException(); } bitField0_ |= 0x00000001; demoFileStamp_ = value; onChanged(); return this; }
/** * <code>optional int32 network_protocol = 2;</code> */ public Builder clearNetworkProtocol() { bitField0_ = (bitField0_ & ~0x00000002); networkProtocol_ = 0; onChanged(); return this; }
/** * <code>required string demo_file_stamp = 1;</code> */ public Builder clearDemoFileStamp() { bitField0_ = (bitField0_ & ~0x00000001); demoFileStamp_ = getDefaultInstance().getDemoFileStamp(); onChanged(); return this; } /**
/** * <code>optional int32 fullpackets_version = 7;</code> */ public Builder clearFullpacketsVersion() { bitField0_ = (bitField0_ & ~0x00000040); fullpacketsVersion_ = 0; onChanged(); return this; }
/** * <code>optional int32 fullpackets_version = 7;</code> */ public Builder setFullpacketsVersion(int value) { bitField0_ |= 0x00000040; fullpacketsVersion_ = value; onChanged(); return this; } /**
/** * <code>optional string client_name = 4;</code> */ public Builder clearClientName() { bitField0_ = (bitField0_ & ~0x00000008); clientName_ = getDefaultInstance().getClientName(); onChanged(); return this; } /**
/** * <code>optional string addons = 10;</code> */ public Builder clearAddons() { bitField0_ = (bitField0_ & ~0x00000200); addons_ = getDefaultInstance().getAddons(); onChanged(); return this; } /**
/** * <code>optional bool allow_clientside_entities = 8;</code> */ public Builder setAllowClientsideEntities(boolean value) { bitField0_ |= 0x00000080; allowClientsideEntities_ = value; onChanged(); return this; } /**
/** * <code>optional string game_directory = 6;</code> */ public Builder clearGameDirectory() { bitField0_ = (bitField0_ & ~0x00000020); gameDirectory_ = getDefaultInstance().getGameDirectory(); onChanged(); return this; } /**
/** * <code>optional string map_name = 5;</code> */ public Builder clearMapName() { bitField0_ = (bitField0_ & ~0x00000010); mapName_ = getDefaultInstance().getMapName(); onChanged(); return this; } /**
/** * <code>optional string server_name = 3;</code> */ public Builder clearServerName() { bitField0_ = (bitField0_ & ~0x00000004); serverName_ = getDefaultInstance().getServerName(); onChanged(); return this; } /**
/** * <code>optional bool allow_clientside_entities = 8;</code> */ public Builder clearAllowClientsideEntities() { bitField0_ = (bitField0_ & ~0x00000080); allowClientsideEntities_ = false; onChanged(); return this; }
/** * <code>optional int32 network_protocol = 2;</code> */ public Builder setNetworkProtocol(int value) { bitField0_ |= 0x00000002; networkProtocol_ = value; onChanged(); return this; } /**
/** * <code>optional bool allow_clientside_particles = 9;</code> */ public Builder clearAllowClientsideParticles() { bitField0_ = (bitField0_ & ~0x00000100); allowClientsideParticles_ = false; onChanged(); return this; }
/** * <code>optional bool allow_clientside_particles = 9;</code> */ public Builder setAllowClientsideParticles(boolean value) { bitField0_ |= 0x00000100; allowClientsideParticles_ = value; onChanged(); return this; } /**