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Keyboard$KeyEvent.isShiftDown
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How to use
isShiftDown
method
in
playn.core.Keyboard$KeyEvent

Best Java code snippets using playn.core.Keyboard$KeyEvent.isShiftDown (Showing top 2 results out of 315)

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private void myMethod () {
Charset c =
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}
origin: playn/playn

case D:
 Layer.DEBUG_RECTS = event.down;
 if (event.down && event.isShiftDown()) {
  rootLayer.debugPrint(log);
origin: threerings/tripleplay

  public TripleDemo (Platform plat) {
    super(plat, 25); // update our "simulation" 40 times per second
    game = this;     // jam ourselves into a global variable, woo!
    new Pointer(plat, rootLayer, true);        // wire up event dispatch
    screens.push(new DemoMenuScreen(screens)); // start off with our menu screen

    // show debug rectangles when D key is pressed; dump scene graph on shift-D
    plat.input().keyboardEvents.collect(Keyboard.isKey(Key.D)).connect(event -> {
      Layer.DEBUG_RECTS = event.down;
      if (event.down && event.isShiftDown()) {
       rootLayer.debugPrint(plat.log());
      }
    });
  }
}
playn.coreKeyboard$KeyEventisShiftDown

Popular methods of Keyboard$KeyEvent

  • <init>
  • setFlag

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