public void setFragmentTextures(MTLTexture[] textures, NSRange range) { MTLTexture.MTLTexturePtr ptr = new MTLTexture.MTLTexturePtr(); ptr.set(textures); setFragmentTextures(ptr, range); } public void setFragmentSamplerStates(MTLSamplerState[] samplers, NSRange range) {
public void setVertexTextures(MTLTexture[] textures, NSRange range) { MTLTexture.MTLTexturePtr ptr = new MTLTexture.MTLTexturePtr(); ptr.set(textures); setVertexTextures(ptr, range); } public void setVertexSamplerStates(MTLSamplerState[] samplers, NSRange range) {
public void setTextures(MTLTexture[] textures, @ByVal NSRange range) { MTLTexture.MTLTexturePtr ptr = new MTLTexture.MTLTexturePtr(); ptr.set(textures); setTextures(ptr, range); } public void setSamplerStates(MTLSamplerState[] samplers, @ByVal NSRange range) {
public void setFragmentTextures(MTLTexture[] textures, NSRange range) { MTLTexture.MTLTexturePtr ptr = new MTLTexture.MTLTexturePtr(); ptr.set(textures); setFragmentTextures(ptr, range); } public void setFragmentSamplerStates(MTLSamplerState[] samplers, NSRange range) {
public void setVertexTextures(MTLTexture[] textures, NSRange range) { MTLTexture.MTLTexturePtr ptr = new MTLTexture.MTLTexturePtr(); ptr.set(textures); setVertexTextures(ptr, range); } public void setVertexSamplerStates(MTLSamplerState[] samplers, NSRange range) {
public void setTextures(MTLTexture[] textures, @ByVal NSRange range) { MTLTexture.MTLTexturePtr ptr = new MTLTexture.MTLTexturePtr(); ptr.set(textures); setTextures(ptr, range); } public void setSamplerStates(MTLSamplerState[] samplers, @ByVal NSRange range) {
public void setVertexTextures(MTLTexture[] textures, NSRange range) { MTLTexture.MTLTexturePtr ptr = new MTLTexture.MTLTexturePtr(); ptr.set(textures); setVertexTextures(ptr, range); } public void setVertexSamplerStates(MTLSamplerState[] samplers, NSRange range) {
public void setFragmentTextures(MTLTexture[] textures, NSRange range) { MTLTexture.MTLTexturePtr ptr = new MTLTexture.MTLTexturePtr(); ptr.set(textures); setFragmentTextures(ptr, range); } public void setFragmentSamplerStates(MTLSamplerState[] samplers, NSRange range) {
public void setTextures(MTLTexture[] textures, @ByVal NSRange range) { MTLTexture.MTLTexturePtr ptr = new MTLTexture.MTLTexturePtr(); ptr.set(textures); setTextures(ptr, range); } public void setSamplerStates(MTLSamplerState[] samplers, @ByVal NSRange range) {