/** * @since Available in iOS 5.0 and later. */ @WeaklyLinked public static CVOpenGLESTextureCache create(CVOpenGLESTextureCacheAttributes cacheAttributes, EAGLContext eaglContext, NSDictionary<NSString, ?> textureAttributes) { return create(null, cacheAttributes, eaglContext, textureAttributes); } /**
/** * @since Available in iOS 5.0 and later. */ @WeaklyLinked public static CVOpenGLESTextureCache create(CFAllocator allocator, CVOpenGLESTextureCacheAttributes cacheAttributes, EAGLContext eaglContext, NSDictionary<NSString, ?> textureAttributes) { CVOpenGLESTextureCachePtr ptr = new CVOpenGLESTextureCachePtr(); create(allocator, cacheAttributes, eaglContext, textureAttributes, ptr); return ptr.get(); } /**
/** * @since Available in iOS 5.0 and later. */ @WeaklyLinked public static CVOpenGLESTextureCache create(CVOpenGLESTextureCacheAttributes cacheAttributes, EAGLContext eaglContext, NSDictionary<NSString, ?> textureAttributes) { return create(null, cacheAttributes, eaglContext, textureAttributes); } /**
/** * @since Available in iOS 5.0 and later. */ @WeaklyLinked public static CVOpenGLESTextureCache create(CVOpenGLESTextureCacheAttributes cacheAttributes, EAGLContext eaglContext, NSDictionary<NSString, ?> textureAttributes) { return create(null, cacheAttributes, eaglContext, textureAttributes); } /**
/** * @since Available in iOS 5.0 and later. */ @WeaklyLinked public static CVOpenGLESTextureCache create(CFAllocator allocator, CVOpenGLESTextureCacheAttributes cacheAttributes, EAGLContext eaglContext, NSDictionary<NSString, ?> textureAttributes) { CVOpenGLESTextureCachePtr ptr = new CVOpenGLESTextureCachePtr(); create(allocator, cacheAttributes, eaglContext, textureAttributes, ptr); return ptr.get(); } /**
/** * @since Available in iOS 5.0 and later. */ @WeaklyLinked public static CVOpenGLESTextureCache create(CFAllocator allocator, CVOpenGLESTextureCacheAttributes cacheAttributes, EAGLContext eaglContext, NSDictionary<NSString, ?> textureAttributes) { CVOpenGLESTextureCachePtr ptr = new CVOpenGLESTextureCachePtr(); create(allocator, cacheAttributes, eaglContext, textureAttributes, ptr); return ptr.get(); } /**