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VertexShader.setLocations
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How to use
setLocations
method
in
org.rajawali3d.materials.shaders.VertexShader

Best Java code snippets using org.rajawali3d.materials.shaders.VertexShader.setLocations (Showing top 5 results out of 315)

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}
origin: Rajawali/Rajawali

@Override
public void setLocations(int programHandle) {
  super.setLocations(programHandle);
  muLightMatrixHandle = getUniformLocation(programHandle, U_MVP_LIGHT);
}
origin: Rajawali/Rajawali

@Override
public void setLocations(int programHandle) {
  super.setLocations(programHandle);
  rtWHandle = getUniformLocation(programHandle, "rt_w");
  rtHHandle = getUniformLocation(programHandle, "rt_h");
}
origin: Rajawali/Rajawali

mVertexShader.setLocations(mProgramHandle);
mFragmentShader.setLocations(mProgramHandle);
origin: pondurii/vrVideo

@Override
public void setLocations(int programHandle) {
  super.setLocations(programHandle);
  muLightMatrixHandle = getUniformLocation(programHandle, U_MVP_LIGHT);
}
origin: pondurii/vrVideo

mVertexShader.setLocations(mProgramHandle);
mFragmentShader.setLocations(mProgramHandle);
org.rajawali3d.materials.shadersVertexShadersetLocations

Popular methods of VertexShader

  • <init>
  • addAttribute
  • addGlobal
  • addShaderFragment
  • addUniform
  • addVarying
  • applyParams
  • buildShader
  • castMat3
  • castVec3
  • enableTime
  • getAttribLocation
  • enableTime,
  • getAttribLocation,
  • getGlobal,
  • getShaderString,
  • getUniformLocation,
  • hasCubeMaps,
  • hasSkyTexture,
  • initialize,
  • needsBuild,
  • normalize

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