public void dragDropEnd (DragSourceDropEvent dsde) { // not transferable for MOVE nor COPY exDnD.setDraggedTransferable (null, true); exDnD.setDraggedTransferable (null, false); // no nodes are dragged exDnD.setDraggedNodes (null); // no drop candidate NodeRenderer.dragExit (); }
public void dragDropEnd (DragSourceDropEvent dsde) { // not transferable for MOVE nor COPY exDnD.setDraggedTransferable (null, true); exDnD.setDraggedTransferable (null, false); // no nodes are dragged exDnD.setDraggedNodes (null); // no drop candidate NodeRenderer.dragExit (); }
public void dragDropEnd(DragSourceDropEvent dsde) { // not transferable for MOVE nor COPY exDnD.setDraggedTransferable(null, true); exDnD.setDraggedTransferable(null, false); // no nodes are dragged exDnD.setDraggedNodes(null); // no drop candidate NodeRenderer.dragExit(); // no more active exDnD.setDnDActive(false); }
exDnD.setDraggedTransferable(transferable, true); exDnD.setDraggedTransferable(transferable, false); } else if ((possibleNodeAction & DnDConstants.ACTION_COPY) != 0) { exDnD.setDraggedTransferable(transferable, false); } else { exDnD.setDraggedTransferable(transferable, false);
exDnD.setDraggedTransferable (transferable, true); exDnD.setDraggedTransferable (transferable, false); } else if ((possibleNodeAction & DnDConstants.ACTION_COPY) != 0) { exDnD.setDraggedTransferable (transferable, false); } else { exDnD.setDraggedTransferable (transferable, false);
exDnD.setDraggedTransferable (transferable, true); exDnD.setDraggedTransferable (transferable, false); } else if ((possibleNodeAction & DnDConstants.ACTION_COPY) != 0) { exDnD.setDraggedTransferable (transferable, false); } else { exDnD.setDraggedTransferable (transferable, false);