/** * Get the joint anchor point, in world coordinates. * Return the point on body 1. If the joint is perfectly satisfied, * this will be the same as the point on body 2. * @param j j * @param result r */ //ODE_API public static void dJointGetPRAnchor (DPRJoint j, DVector3 result) { j.getAnchor(result); }
/** * Get the joint anchor point, in world coordinates. * Return the point on body 1. If the joint is perfectly satisfied, * this will be the same as the point on body 2. * @param j j * @param result r */ //ODE_API public static void dJointGetPRAnchor (DPRJoint j, DVector3 result) { j.getAnchor(result); }
case 'I': DVector3 anchor = new DVector3(); joint.getAnchor(anchor); double angle = joint.getAngle(); double w = joint.getAngleRate();
joint.getAnchor(anchorPos);//)dJointGetPRAnchor (joint, anchorPos);
pr.getAxis2 (axisR1); pr.getAnchor (anchorPos);