/** Initializes this struct with the specified values. */ public AIBone set( AIString mName, AIVertexWeight.Buffer mWeights, AIMatrix4x4 mOffsetMatrix ) { mName(mName); mWeights(mWeights); mOffsetMatrix(mOffsetMatrix); return this; }
boneList.add(bone); int numWeights = aiBone.mNumWeights(); AIVertexWeight.Buffer aiWeights = aiBone.mWeights(); for (int j = 0; j < numWeights; j++) { AIVertexWeight aiWeight = aiWeights.get(j);
boneList.add(bone); int numWeights = aiBone.mNumWeights(); AIVertexWeight.Buffer aiWeights = aiBone.mWeights(); for (int j = 0; j < numWeights; j++) { AIVertexWeight aiWeight = aiWeights.get(j);