PointerBuffer aiBones = aiMesh.mBones(); for (int i = 0; i < numBones; i++) { AIBone aiBone = AIBone.create(aiBones.get(i)); int id = boneList.size(); Bone bone = new Bone(id, aiBone.mName().dataString(), toMatrix(aiBone.mOffsetMatrix()));
PointerBuffer aiBones = aiMesh.mBones(); for (int i = 0; i < numBones; i++) { AIBone aiBone = AIBone.create(aiBones.get(i)); int id = boneList.size(); Bone bone = new Bone(id, aiBone.mName().dataString(), toMatrix(aiBone.mOffsetMatrix()));