Action swingAction = new ActionAdapter(action, actionHandler, sourceComponent, modelDescriptor, viewConnector, locale); if (action.getActionabilityGates() != null) { Collection<IGate> clonedGates = new HashSet<IGate>(); for (IGate gate : action.getActionabilityGates()) { final IGate clonedGate = gate.clone(); if (clonedGate instanceof IModelGate) {
IAction ulcAction = new ActionAdapter(action, actionHandler, sourceComponent, modelDescriptor, viewConnector, locale); if (action.getActionabilityGates() != null) { Collection<IGate> clonedGates = new HashSet<IGate>(); for (IGate gate : action.getActionabilityGates()) { final IGate clonedGate = gate.clone(); if (clonedGate instanceof IModelGate) {
Action wingsAction = new ActionAdapter(action, actionHandler, sourceComponent, modelDescriptor, viewConnector, locale); if (action.getActionabilityGates() != null) { Collection<IGate> clonedGates = new HashSet<IGate>(); for (IGate gate : action.getActionabilityGates()) { final IGate clonedGate = gate.clone(); if (clonedGate instanceof IModelGate) {