@Override public void write(final Connection<SocketAddress> connection, final SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final MessageCloner<WritableMessage> cloner) { write(connection, dstAddress, message, completionHandler, null, cloner); }
@Override public void write(final Connection<SocketAddress> connection, final SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final MessageCloner<WritableMessage> cloner) { write(connection, dstAddress, message, completionHandler, null, cloner); }
@Override public void write(final Connection<SocketAddress> connection, final SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final MessageCloner<WritableMessage> cloner) { write(connection, dstAddress, message, completionHandler, null, cloner); }
@Override public void write(final Connection<SocketAddress> connection, final SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final MessageCloner<WritableMessage> cloner) { write(connection, dstAddress, message, completionHandler, null, cloner); }
@Override public void write(final Connection<SocketAddress> connection, final SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final MessageCloner<WritableMessage> cloner) { write(connection, dstAddress, message, completionHandler, null, cloner); }
@Override public void write(final Connection<SocketAddress> connection, final SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final MessageCloner<WritableMessage> cloner) { write(connection, dstAddress, message, completionHandler, null, cloner); }
@Override public void write(final Connection<SocketAddress> connection, final SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final MessageCloner<WritableMessage> cloner) { write(connection, dstAddress, message, completionHandler, null, cloner); }
@Override public void write(final Connection<SocketAddress> connection, final SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final MessageCloner<WritableMessage> cloner) { write(connection, dstAddress, message, completionHandler, null, cloner); }
@Override public void write(final Connection<SocketAddress> connection, final SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final MessageCloner<WritableMessage> cloner) { write(connection, dstAddress, message, completionHandler, null, cloner); }
@Override public void write(final Connection<SocketAddress> connection, final SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final MessageCloner<WritableMessage> cloner) { write(connection, dstAddress, message, completionHandler, null, cloner); }
@Override @Deprecated public void write( final Connection<SocketAddress> connection, SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final PushBackHandler pushBackHandler) { write(connection, dstAddress, message, completionHandler, pushBackHandler, null); }
@Override @Deprecated public void write( final Connection<SocketAddress> connection, SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final PushBackHandler pushBackHandler) { write(connection, dstAddress, message, completionHandler, pushBackHandler, null); }
@Override @Deprecated public void write( final Connection<SocketAddress> connection, SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final PushBackHandler pushBackHandler) { write(connection, dstAddress, message, completionHandler, pushBackHandler, null); }
@Override @Deprecated public void write( final Connection<SocketAddress> connection, SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final PushBackHandler pushBackHandler) { write(connection, dstAddress, message, completionHandler, pushBackHandler, null); }
@Override @Deprecated public void write( final Connection<SocketAddress> connection, SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final PushBackHandler pushBackHandler) { write(connection, dstAddress, message, completionHandler, pushBackHandler, null); }
@Override @Deprecated public void write( final Connection<SocketAddress> connection, SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final PushBackHandler pushBackHandler) { write(connection, dstAddress, message, completionHandler, pushBackHandler, null); }
@Override @Deprecated public void write( final Connection<SocketAddress> connection, SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final PushBackHandler pushBackHandler) { write(connection, dstAddress, message, completionHandler, pushBackHandler, null); }
@Override @Deprecated public void write( final Connection<SocketAddress> connection, SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final PushBackHandler pushBackHandler) { write(connection, dstAddress, message, completionHandler, pushBackHandler, null); }
@Override @Deprecated public void write( final Connection<SocketAddress> connection, SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final PushBackHandler pushBackHandler) { write(connection, dstAddress, message, completionHandler, pushBackHandler, null); }
@Override @Deprecated public void write( final Connection<SocketAddress> connection, SocketAddress dstAddress, final WritableMessage message, final CompletionHandler<WriteResult<WritableMessage, SocketAddress>> completionHandler, final PushBackHandler pushBackHandler) { write(connection, dstAddress, message, completionHandler, pushBackHandler, null); }